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The Botanist — Dungeons and Dragons Homebrew
Artificer Specialisation
Second Artificer of the batch. The Botanist!
Check the first one — The Aviator — here and the third one — The Grenadier — here.
Link to download the full pdf at the end of this article.

Botanist — Artificer Specialisation
While most artificers tend to apply their skills towards the mechanical, the robotic, and the electric, you have used expertise in farming, knowledge of pheromones and fertilizer, or a deep fascination with all things green to enhance your bond with the plants of the world and use them to your advantage.
Level 3: Tool Proficiency
When you adopt this specialisation at 3rd level, you gain proficiency in herbalism kit. If you already have this proficiency, you gain proficiency with one other type of artisan’s tools of your choice.
Level 3: Botanist Spells
Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Botanist Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you can prepare.
Botanist Spells
Level: Spell
3rd: Detect Poison & Disease, Ensnaring Strike
5th: Barkskin, Spike Growth
9th: Daylight, Plant Growth
13th: Blight, Grasping Vine
17th: Awaken, Cloudkill
Level 3: Herbal Knowledge
When you choose this specialisation at 3rd level, you develop and expand your knowledge on the subject of plants of all kinds, their properties and uses, and their dangers. You learn the Druidcraft cantrip, which counts as an artificer cantrip for you and doesn’t count against the number of cantrips you know. In addition, you gain proficiency in the Nature skill if you don’t have it already, and…